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        <title>Onwards</title>
        <description></description>
        <link>https://onwar.se/</link>
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       <dc:date>2026-04-18T10:57:43+00:00</dc:date>
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        <title>Onwards</title>
        <link>https://onwar.se/</link>
        <url>https://onwar.se/lib/exe/fetch.php?media=wiki:dokuwiki.svg</url>
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    <item rdf:about="https://onwar.se/doku.php?id=calendar&amp;rev=1772308109&amp;do=diff">
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        <dc:date>2026-02-28T19:48:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>calendar</title>
        <link>https://onwar.se/doku.php?id=calendar&amp;rev=1772308109&amp;do=diff</link>
        <description>Calendar

For the time being, the calendar system works just like our own, for the sake of simplicity, only time is counted as Before and After the founding (of the Eternal Empire).</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-04-06T16:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>characters</title>
        <link>https://onwar.se/doku.php?id=characters&amp;rev=1775492470&amp;do=diff</link>
        <description>Characters

A Character is someone who is so full of conviction they are ready to kill thousands command an army. Characters have Names, Ability Scores and Traits and are played by a Player.

The Character and Army sheet is available here

For naming reference the Empire commonly uses vaguely generically European-sounding names, and are big fans of nominative determinism. But player Characters are, almost by definition, exceptional and may be from any part of the world with any name.</description>
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        <dc:date>2026-04-09T14:26:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cities</title>
        <link>https://onwar.se/doku.php?id=cities&amp;rev=1775744769&amp;do=diff</link>
        <description>Cities

For our purposes a city is a civilian settlement with fortifications capable of withstanding modern artillery.

	*  Beckom
	*  Coeur-du-Royaume
	*  Coningston
	*  Exemplia
	*  Fente
	*  Grosse Gerade
	*  Imperial Free City
	*  Koleno
	*  Lanzig
	*  Lossiemouth
	*  Nagri an der Potok
	*  Nearby
	*  Neuluck
	*  Nordhafen
	*  Orly
	*  Samach am See
	*  Schelling
	*  Shandarsher
	*  Shandarvale
	*  Valeburgh
	*  Windon</description>
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    <item rdf:about="https://onwar.se/doku.php?id=continents&amp;rev=1772923269&amp;do=diff">
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        <dc:date>2026-03-07T22:41:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>continents</title>
        <link>https://onwar.se/doku.php?id=continents&amp;rev=1772923269&amp;do=diff</link>
        <description>Continents

What is a continent but vibes? It turns out that the definition for a continent is quite literally like the standard of obscenity: I know it when I see it. Large, continuous landmasses of basically arbitrary size and shape.

	*  Seoria
	*  Neustria
	*</description>
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        <dc:date>2026-03-07T23:03:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>countries</title>
        <link>https://onwar.se/doku.php?id=countries&amp;rev=1772924580&amp;do=diff</link>
        <description>Countries

	*  the Eternal Empire</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-03-01T10:12:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>doubloon</title>
        <link>https://onwar.se/doku.php?id=doubloon&amp;rev=1772359930&amp;do=diff</link>
        <description>Doubloon

The doubloon is a coin in the Eternal Empire which has become the official currency of the realm, even though it is technically worth two of the old Piasters (thus, double). It is a golden coin which is struck with an image of the current emperor on one side (heads), and the coat of arms on the other (arms), representing a value of about a month&#039;s wages for a menial labourer.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-03-01T07:48:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eternal_emperor</title>
        <link>https://onwar.se/doku.php?id=eternal_emperor&amp;rev=1772351280&amp;do=diff</link>
        <description>Eternal Emperor

The title of the ruler of the Eternal Empire, naturally. Venerated as one of the Gods in the Imperial Faith, He is believed to be reincarnated from the first emperor, and a cadre of augurs and priests known as the Maylisshahi spend their days interpreting various omens to find the next heir, who is invariably already a favored son of the imperial family. On the 1st of January, 1700, he disappeared along with the rest of the imperial family, leaving the empire without a clear lea…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-03-12T22:47:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>factions</title>
        <link>https://onwar.se/doku.php?id=factions&amp;rev=1773355645&amp;do=diff</link>
        <description>Factions

Factions are collectives of players theoretically united in purpose.

	*  Example Link</description>
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    <item rdf:about="https://onwar.se/doku.php?id=forts&amp;rev=1775845560&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-10T18:26:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forts</title>
        <link>https://onwar.se/doku.php?id=forts&amp;rev=1775845560&amp;do=diff</link>
        <description>Forts

Forts and fortresses are settlements that are mainly military in nature, usually contained entirely within the walls of a star fort. For the sake of simplicity they are all named with Fort or Fortress.

	*  Bruckenfurt
	*  Fort Boyard
	*  Fort Exemplia
	*  Fort Fach
	*  Fort Fylingdale
	*  Fort Gerisch
	*  Fort Touge
	*  Konachna Fortress</description>
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        <dc:date>2026-03-01T06:42:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_master</title>
        <link>https://onwar.se/doku.php?id=game_master&amp;rev=1772347330&amp;do=diff</link>
        <description>Game Master

The Game Master (or Game Top, Game Dom, Game Main, and so on and so forth) is the Guy in charge of interpreting the rules of the game and making sure the game flows smoothly for all involved. They know where everyone actually is at all times.</description>
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        <dc:date>2026-04-18T06:51:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gods</title>
        <link>https://onwar.se/doku.php?id=gods&amp;rev=1776495110&amp;do=diff</link>
        <description>Gods

A quick list of Gods that have been mentioned so far. Maybe they will get pages in the future.

	*  Gamsiya, the God that Keeps the Guard
	*  Keikakku, the God of the Passage of Time
	*  Sanshi, the God of Making War
	*  Dalai, the God of the Seas</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-04-03T11:05:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magic</title>
        <link>https://onwar.se/doku.php?id=magic&amp;rev=1775214301&amp;do=diff</link>
        <description>Magic, Watsonian

Very rarely, an individual will be blessed (or cursed, one might very well say) with the gift of magic, perhaps through divine ancestry (or daemonic, given how these things tend to turn out). The magic of the world is not necessarily as powerful as the cannon, and it might be less productive than the steam engine, but being able to bend the spirits permeating the aether</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=map&amp;rev=1776495233&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-18T06:53:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map</title>
        <link>https://onwar.se/doku.php?id=map&amp;rev=1776495233&amp;do=diff</link>
        <description>Map of Onwards

&lt;https://onwar.se/BAM&gt;

Click the image to get a more interactive map. Hexes are 10 km across.

The icon with no walls signifies Towns, the walled icons are Cities, unless they are named Fort/Fortress.

Some small towns are noted on the map but have not been given names. That&#039;s fine: if you want to be from one of these towns you get to name it.</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=military_units&amp;rev=1774170725&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-22T09:12:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_units</title>
        <link>https://onwar.se/doku.php?id=military_units&amp;rev=1774170725&amp;do=diff</link>
        <description>Military Units

This list is only for detachments or larger formations that have earned nicknames or otherwise distinguished themselves in service, otherwise it would be too long.

	*  the Forces of Imagination
	*  the Defenders of Dawn
	*  the Torchbearers in Twilight
	*  the Order of the Watcher</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=mood_board&amp;rev=1772310276&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-28T20:24:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mood_board</title>
        <link>https://onwar.se/doku.php?id=mood_board&amp;rev=1772310276&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=namespaces&amp;rev=1772709014&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-05T11:10:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>namespaces</title>
        <link>https://onwar.se/doku.php?id=namespaces&amp;rev=1772709014&amp;do=diff</link>
        <description>Namespaces

	*  people, for non-player characters.
	*  characters, for player characters.
	*  continents, for continent-sized landmasses.
	*  countries, for countries
	*  regions, for larger geographic regions within a country like the Azimiddan Highlands or Exemplian Isthmus.
	*  provinces</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=org&amp;rev=1775569198&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-07T13:39:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>org</title>
        <link>https://onwar.se/doku.php?id=org&amp;rev=1775569198&amp;do=diff</link>
        <description>Organizations

An organization is a collective of non-players theoretically united for some common purpose. Ideally an organization should birth Operations ideas.

	*  Compagnie de Glace
	*  Department of Enhanced Inquiry
	*  The Imperial Senate
	*  League of Seamster and Seamstress Weal
	*  United East Seoria Company
	*  United Royal Western Association
	*  S.à r.l. Over Hill and Valley Trading Company GmbH, Ltd.</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=people&amp;rev=1775554080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-07T09:28:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>people</title>
        <link>https://onwar.se/doku.php?id=people&amp;rev=1775554080&amp;do=diff</link>
        <description>People

People are non-player characters (NPC&#039;s) who nonetheless have some importance. They should ideally be operations or mercenary forces bait.

Known People

	*  Sir Generic Example, Duke of Exemplia
	*  Lady France Farfelu d&#039;Imaginaire, Commandant of the Forces of Imagination
	*  Sir Maximum Terrific, Lord of Bridges and Quays
	*  Servant de Dijk
	*  Smite Foscarini
	*  Petra Peridot</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=poi&amp;rev=1773564182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-15T08:43:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>poi</title>
        <link>https://onwar.se/doku.php?id=poi&amp;rev=1773564182&amp;do=diff</link>
        <description>Points of Interest

Points of Interest should be Operations bait. The namespace is shortened to poi.

	*  The Top of the World Inn
	*  Lessgo Palace</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=regions&amp;rev=1772947967&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-08T05:32:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>regions</title>
        <link>https://onwar.se/doku.php?id=regions&amp;rev=1772947967&amp;do=diff</link>
        <description>Regions

A list of existing geographical regions, primarily in the Eternal Empire. You can help by expanding it.

	*  Exemplian Isthmus
	*  Amoxarott
	*  Azimiddan Highlands
	*  Vielenfluss Plains
	*  La Modele Hills
	*  Countswood</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=rules&amp;rev=1775915999&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-11T13:59:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rules</title>
        <link>https://onwar.se/doku.php?id=rules&amp;rev=1775915999&amp;do=diff</link>
        <description>The Rules, or How To Play

The rules are based on the CATAPHRACT ruleset by Sam Sorensen. Lightly revised to fit with metric measurements and Gunpowder and Age of Sail gameplay. v1.0.1 on the 3rd of April 2026.

The map is composed of 10 kilometer hexes (5 kilometers to a side, about 65 square km). Hexes have a terrain (such as flatland, hills or forest) and a settlement score. A hex&#039;s settlement score equals its population per square kilometer, and is given in multiples of 10. Thinly-populated,…</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=senator&amp;rev=1772351994&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-01T07:59:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>senator</title>
        <link>https://onwar.se/doku.php?id=senator&amp;rev=1772351994&amp;do=diff</link>
        <description>Senator

A member of the Imperial Senate. Two thirds of them, the patricians, are chosen from the noble families of the realm (one from each recognised noble family) for two year terms, and a third, the popularists, are picked by the Emperor for four year terms. Since the collective noun of nobles is</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=sinhogi&amp;rev=1775196677&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-03T06:11:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sinhogi</title>
        <link>https://onwar.se/doku.php?id=sinhogi&amp;rev=1775196677&amp;do=diff</link>
        <description>NB this may be scrapped if I end up not liking it

Sinhogi

The Sinhogi is a network of semaphore towers that spans across the Eternal Empire finished relatively recently. It allows for near-real time communication, however it is both closely watched and tightly guarded. That means any messages sent across the network are visible to all players, and the</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=start&amp;rev=1776404058&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-17T05:34:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://onwar.se/doku.php?id=start&amp;rev=1776404058&amp;do=diff</link>
        <description>Welcome to Onwards!

It is the 1st of January, 1700. During the New Year&#039;s revelry, the imperial family disappeared. In the capital, rumours abound: some speak of poison, others of fell magic. Others still think it divine retribution for a life of iniquity and sin. However it happened, the fact remains the</description>
    </item>
    <item rdf:about="https://onwar.se/doku.php?id=strongholds&amp;rev=1772448251&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-02T10:44:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strongholds</title>
        <link>https://onwar.se/doku.php?id=strongholds&amp;rev=1772448251&amp;do=diff</link>
        <description>Strongholds

A stronghold is either a town, city or fortress. Strongholds control all hexes closer to it than another stronghold.
Some notes on the differences:

Town

A town is a settlement of at the very most tens of thousands of people that doesn’t have permanent fortifications beyond maybe a wooden palisade or simple earthworks. Coastal towns have ports where Transport Ships can be hired.</description>
    </item>
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        <dc:date>2026-04-16T04:56:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>towns</title>
        <link>https://onwar.se/doku.php?id=towns&amp;rev=1776315395&amp;do=diff</link>
        <description>Towns

For gameplay purposes a town is any civilian settlement that does not have modern fortifications. Older city walls and medieval castles may still exist, though!

	*  Achiyaga
	*  Anbar
	*  Andaluce
	*  Andenloo
	*  Arles
	*  Autrefin
	*  Bamberg
	*  Bammund
	*  Barba
	*  Basseville
	*  Bearn
	*  Binz
	*  Bogton
	*  Bout
	*  Bridgwen
	*  Chora
	*</description>
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